;--------------------------------------
;NWM BVE Route Object File
;-------------------------------------- 
;(c) TSC team 2009
;www.bve4.net
;
;Please seek permission before using
;any NWM files in your own route.
;
;see 'Readme.txt' file.
;

CreateMeshBuilder,
AddVertex,-0.40, 1.10,-12.70,
AddVertex,-0.40, 1.10,-12.20,
AddVertex,-0.55, 1.20,-12.70,
AddVertex,-0.55, 1.20,-12.20,
AddVertex,-0.55, 3.33,-12.70,
AddVertex,-0.55, 3.33,-12.20,
AddVertex,-0.35, 3.53,-12.70,
AddVertex,-0.35, 3.53,-12.20,
AddVertex, 0.35, 3.53,-12.70,
AddVertex, 0.35, 3.53,-12.20,
AddVertex, 0.55, 3.33,-12.70,
AddVertex, 0.55, 3.33,-12.20,
AddVertex, 0.55, 1.20,-12.70,
AddVertex, 0.55, 1.20,-12.20,
AddVertex, 0.40, 1.10,-12.70,
AddVertex, 0.40, 1.10,-12.20,
AddFace2,0,1,3,2,
AddFace2,2,3,5,4,
AddFace2,4,5,7,6,
AddFace2,6,7,9,8,
AddFace2,8,9,11,10,
AddFace2,10,11,13,12,
AddFace2,12,13,15,14,
SetColor,25,25,25,
GenerateNormals,

CreateMeshBuilder,
AddVertex,-0.40, 1.10, 12.70,
AddVertex,-0.40, 1.10, 12.20,
AddVertex,-0.55, 1.20, 12.70,
AddVertex,-0.55, 1.20, 12.20,
AddVertex,-0.55, 3.33, 12.70,
AddVertex,-0.55, 3.33, 12.20,
AddVertex,-0.35, 3.53, 12.70,
AddVertex,-0.35, 3.53, 12.20,
AddVertex, 0.35, 3.53, 12.70,
AddVertex, 0.35, 3.53, 12.20,
AddVertex, 0.55, 3.33, 12.70,
AddVertex, 0.55, 3.33, 12.20,
AddVertex, 0.55, 1.20, 12.70,
AddVertex, 0.55, 1.20, 12.20,
AddVertex, 0.40, 1.10, 12.70,
AddVertex, 0.40, 1.10, 12.20,
AddFace2,0,1,3,2,
AddFace2,2,3,5,4,
AddFace2,4,5,7,6,
AddFace2,6,7,9,8,
AddFace2,8,9,11,10,
AddFace2,10,11,13,12,
AddFace2,12,13,15,14,
SetColor,25,25,25,
GenerateNormals,

CreateMeshBuilder,
AddVertex,-1.23, 1.000,-12.25,
AddVertex,-1.23, 3.855,-12.25,
AddVertex, 1.23, 3.855,-12.25,
AddVertex, 1.23, 1.000,-12.25,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,mk3end.png,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255,

;rear
CreateMeshBuilder,
AddVertex, 1.23,1.000,12.25,
AddVertex, 1.23,3.855,12.25,
AddVertex,-1.23,3.855,12.25,
AddVertex,-1.23,1.000,12.25,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,mk3end.png,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,0,0,255

;Underframe Left
CreateMeshBuilder,
AddVertex,-0.9,-0.00, 12.25,
AddVertex,-0.9, 1.22, 12.25,
AddVertex,-0.9, 1.22,-12.25,
AddVertex,-0.9,-0.00,-12.25,
AddFace2,0,1,2,3,
GenerateNormals,

LoadTexture,mk3_chs_skirt.png,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,192,192,192

CreateMeshBuilder,
AddVertex,-0.8,-0.00, 12.15,
AddVertex,-0.8, 1.22, 12.15,
AddVertex,-0.8, 1.22,-12.15,
AddVertex,-0.8,-0.00,-12.15,
AddFace2,0,1,2,3,
GenerateNormals,

LoadTexture,mk3_chsr.png,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,192,192,192

;Side Left
CreateMeshBuilder,
AddVertex,-1.13, 3.27, 12.25,
AddVertex,-1.13, 3.27,-12.25,
AddVertex,-1.20, 1.50,-12.25,
AddVertex,-1.10, 1.11,-12.25,
AddVertex,-1.10, 1.11, 12.25,
AddVertex,-1.20, 1.50, 12.25,
AddFace,0,1,2,5,
AddFace,5,2,3,4,
GenerateNormals,

LoadTexture,mk3_fc-l.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 0.85,
SetTextureCoordinates,3, 1, 1,
SetTextureCoordinates,4, 0, 1,
SetTextureCoordinates,5, 0, 0.85,

;Underframe R
CreateMeshBuilder,
AddVertex, 0.9,-0.00, 12.25,
AddVertex, 0.9, 1.22, 12.25,
AddVertex, 0.9, 1.22,-12.25,
AddVertex, 0.9,-0.00,-12.25,
AddFace2,3,2,1,0,
GenerateNormals,

LoadTexture,mk3_chs_skirt.png,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,192,192,192

CreateMeshBuilder,
AddVertex, 0.8,-0.00, 12.15,
AddVertex, 0.8, 1.22, 12.15,
AddVertex, 0.8, 1.22,-12.15,
AddVertex, 0.8,-0.00,-12.15,
AddFace2,3,2,1,0,
GenerateNormals,

LoadTexture,mk3_chsr.png,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,192,192,192

;Side R
CreateMeshBuilder,
AddVertex,1.13, 3.27,-12.25,
AddVertex,1.13, 3.27, 12.25,
AddVertex,1.20, 1.50, 12.25,
AddVertex,1.10, 1.11, 12.25,
AddVertex,1.10, 1.11,-12.25,
AddVertex,1.20, 1.50,-12.25,
AddFace,0,1,2,5,
AddFace,5,2,3,4,
GenerateNormals,

LoadTexture,mk3_fc-r.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 0.85,
SetTextureCoordinates,3, 1, 1,
SetTextureCoordinates,4, 0, 1,
SetTextureCoordinates,5, 0, 0.85,


;Roof fill 

;TOP PART

CreateMeshBuilder,
AddVertex, 0.2, 3.8, 12.15,
AddVertex, 0.2, 3.8,-12.15,
AddVertex,-0.2, 3.8,-12.15,
AddVertex,-0.2, 3.8, 12.15,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,mk3roof.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 2,
SetTextureCoordinates,3, 0, 2,

CreateMeshBuilder,
AddVertex, 0.2, 3.8, 12.25,
AddVertex, 0.2, 3.8, 12.15,
AddVertex,-0.2, 3.8, 12.15,
AddVertex,-0.2, 3.8, 12.25,
AddFace2,0,1,2,3,
GenerateNormals,

LoadTexture,mk3roof_plain.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 2,
SetTextureCoordinates,3, 0, 2,

CreateMeshBuilder,
AddVertex, 0.2, 3.8,-12.15,
AddVertex, 0.2, 3.8,-12.25,
AddVertex,-0.2, 3.8,-12.25,
AddVertex,-0.2, 3.8,-12.15,
AddFace2,0,1,2,3,
GenerateNormals,

LoadTexture,mk3roof_plain2.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 2,
SetTextureCoordinates,3, 0, 2,

CreateMeshBuilder,
AddVertex, 0.2, 3.801, 10.4,
AddVertex, 0.2, 3.801, 9.00,
AddVertex,-0.2, 3.801, 9.00,
AddVertex,-0.2, 3.801, 10.4,
AddFace2,0,1,2,3,
GenerateNormals,

LoadTexture,mk3roofhatch.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 2,
SetTextureCoordinates,3, 0, 2,
SetDecalTransparentColor,0,0,255

CreateMeshBuilder,
AddVertex, 0.2, 3.801,-9.00,
AddVertex, 0.2, 3.801,-10.4,
AddVertex,-0.2, 3.801,-10.4,
AddVertex,-0.2, 3.801,-9.00,
AddFace2,0,1,2,3,
GenerateNormals,

LoadTexture,mk3roofhatch.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 2,
SetTextureCoordinates,3, 0, 2,
SetDecalTransparentColor,0,0,255

;Roof LEFT

CreateMeshBuilder,
AddVertex,-0.20, 3.80, 12.15,
AddVertex,-0.20, 3.80,-12.15,
AddVertex,-0.60, 3.71,-12.15,
AddVertex,-0.60, 3.71, 12.15,
AddVertex,-1.00, 3.48, 12.15,
AddVertex,-1.00, 3.48,-12.15,
AddVertex,-1.13, 3.27, 12.15,
AddVertex,-1.13, 3.27,-12.15,
AddFace,0,1,2,3,
AddFace,3,2,5,4,
AddFace,4,5,7,6,
GenerateNormals,

LoadTexture,mk3roof.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 2,
SetTextureCoordinates,3, 0, 2,
SetTextureCoordinates,4, 0, 5,
SetTextureCoordinates,5, 1, 5,
SetTextureCoordinates,6, 0, 5,
SetTextureCoordinates,7, 1, 5,
SetDecalTransparentColor,0,0,255

;edge

CreateMeshBuilder,
AddVertex,-0.20, 3.80, 12.25,
AddVertex,-0.20, 3.80, 12.15,
AddVertex,-0.60, 3.71, 12.15,
AddVertex,-0.60, 3.71, 12.25,
AddVertex,-1.00, 3.48, 12.25,
AddVertex,-1.00, 3.48, 12.15,
AddVertex,-1.13, 3.27, 12.25,
AddVertex,-1.13, 3.27, 12.15,
AddFace,0,1,2,3,
AddFace,3,2,5,4,
AddFace,4,5,7,6,
GenerateNormals,

LoadTexture,mk3roof_plain.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 2,
SetTextureCoordinates,3, 0, 2,
SetTextureCoordinates,4, 0, 5,
SetTextureCoordinates,5, 1, 5,
SetTextureCoordinates,6, 0, 5,
SetTextureCoordinates,7, 1, 5,

CreateMeshBuilder,
AddVertex,-0.2 , 3.8 ,-12.15,
AddVertex,-0.2 , 3.8 ,-12.25,
AddVertex,-0.6 , 3.71,-12.25,
AddVertex,-0.6 , 3.71,-12.15,
AddVertex,-1.0 , 3.48,-12.15,
AddVertex,-1.0 , 3.48,-12.25,
AddVertex,-1.13, 3.27,-12.15,
AddVertex,-1.13, 3.27,-12.25,
AddFace,0,1,2,3,
AddFace,3,2,5,4,
AddFace,4,5,7,6,
GenerateNormals,

LoadTexture,mk3roof_plain2.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 2,
SetTextureCoordinates,3, 0, 2,
SetTextureCoordinates,4, 0, 5,
SetTextureCoordinates,5, 1, 5,
SetTextureCoordinates,6, 0, 5,
SetTextureCoordinates,7, 1, 5,

;hatch

CreateMeshBuilder,
AddVertex,-0.2, 3.801, 10.4,
AddVertex,-0.2, 3.801, 9.00,
AddVertex,-0.6, 3.711, 9.00,
AddVertex,-0.6, 3.711, 10.4,
AddVertex,-1.0, 3.481, 10.4,
AddVertex,-1.0, 3.481, 9.00,
AddFace,0,1,2,3,
AddFace,3,2,5,4,
GenerateNormals,

LoadTexture,mk3roofhatch.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 2,
SetTextureCoordinates,3, 0, 2,
SetTextureCoordinates,4, 0, 5,
SetTextureCoordinates,5, 1, 5,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-0.2, 3.801,-9.00,
AddVertex,-0.2, 3.801,-10.4,
AddVertex,-0.6, 3.711,-10.4,
AddVertex,-0.6, 3.711,-9.00,
AddVertex,-1.0, 3.481,-9.00,
AddVertex,-1.0, 3.481,-10.4,
AddFace,0,1,2,3,
AddFace,3,2,5,4,
GenerateNormals,

LoadTexture,mk3roofhatch.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 2,
SetTextureCoordinates,3, 0, 2,
SetTextureCoordinates,4, 0, 5,
SetTextureCoordinates,5, 1, 5,
SetDecalTransparentColor,0,0,255

CreateMeshBuilder,
AddVertex,-1.0, 3.481, 10.4,
AddVertex,-1.0, 3.481, 9.00,
AddVertex,-1.13, 3.27, 9.00,
AddVertex,-1.13, 3.27, 10.4,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,mk3roofhatch2.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 0.9,
SetTextureCoordinates,3, 0, 0.9,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,-1.0, 3.481,-9.00,
AddVertex,-1.0, 3.481,-10.4,
AddVertex,-1.13, 3.27,-10.4,
AddVertex,-1.13, 3.27,-9.00,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,mk3roofhatch2.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 0.9,
SetTextureCoordinates,3, 0, 0.9,
SetDecalTransparentColor,0,0,255,

;Roof RIGHT

CreateMeshBuilder,
AddVertex, 0.20, 3.80, 12.15,
AddVertex, 0.20, 3.80,-12.15,
AddVertex, 0.60, 3.71,-12.15,
AddVertex, 0.60, 3.71, 12.15,
AddVertex, 1.00, 3.48, 12.15,
AddVertex, 1.00, 3.48,-12.15,
AddVertex, 1.13, 3.27, 12.15,
AddVertex, 1.13, 3.27,-12.15,
AddFace,3,2,1,0,
AddFace,4,5,2,3,
AddFace,6,7,5,4,
GenerateNormals,

LoadTexture,mk3roof.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 2,
SetTextureCoordinates,3, 0, 2,
SetTextureCoordinates,4, 0, 5,
SetTextureCoordinates,5, 1, 5,
SetTextureCoordinates,6, 0, 5,
SetTextureCoordinates,7, 1, 5,

;edge

CreateMeshBuilder,
AddVertex, 0.20, 3.80, 12.25,
AddVertex, 0.20, 3.80, 12.15,
AddVertex, 0.60, 3.71, 12.15,
AddVertex, 0.60, 3.71, 12.25,
AddVertex, 1.00, 3.48, 12.25,
AddVertex, 1.00, 3.48, 12.15,
AddVertex, 1.13, 3.27, 12.25,
AddVertex, 1.13, 3.27, 12.15,
AddFace,3,2,1,0,
AddFace,4,5,2,3,
AddFace,6,7,5,4,
GenerateNormals,

LoadTexture,mk3roof_plain.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 2,
SetTextureCoordinates,3, 0, 2,
SetTextureCoordinates,4, 0, 5,
SetTextureCoordinates,5, 1, 5,
SetTextureCoordinates,6, 0, 5,
SetTextureCoordinates,7, 1, 5,

CreateMeshBuilder,
AddVertex,0.20, 3.80,-12.15,
AddVertex,0.20, 3.80,-12.25,
AddVertex,0.60, 3.71,-12.25,
AddVertex,0.60, 3.71,-12.15,
AddVertex,1.00, 3.48,-12.15,
AddVertex,1.00, 3.48,-12.25,
AddVertex,1.13, 3.27,-12.15,
AddVertex,1.13, 3.27,-12.25,
AddFace,3,2,1,0,
AddFace,4,5,2,3,
AddFace,6,7,5,4,
GenerateNormals,

LoadTexture,mk3roof_plain2.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 2,
SetTextureCoordinates,3, 0, 2,
SetTextureCoordinates,4, 0, 5,
SetTextureCoordinates,5, 1, 5,
SetTextureCoordinates,6, 0, 5,
SetTextureCoordinates,7, 1, 5,

;hatch

CreateMeshBuilder,
AddVertex,0.2, 3.801, 10.4,
AddVertex,0.2, 3.801, 9.00,
AddVertex,0.6, 3.711, 9.00,
AddVertex,0.6, 3.711, 10.4,
AddVertex,1.0, 3.481, 10.4,
AddVertex,1.0, 3.481, 9.00,
AddFace,3,2,1,0,
AddFace,4,5,2,3,
GenerateNormals,

LoadTexture,mk3roofhatch.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 2,
SetTextureCoordinates,3, 0, 2,
SetTextureCoordinates,4, 0, 5,
SetTextureCoordinates,5, 1, 5,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,0.2, 3.801,-9.00,
AddVertex,0.2, 3.801,-10.4,
AddVertex,0.6, 3.711,-10.4,
AddVertex,0.6, 3.711,-9.00,
AddVertex,1.0, 3.481,-9.00,
AddVertex,1.0, 3.481,-10.4,
AddFace,3,2,1,0,
AddFace,4,5,2,3,
GenerateNormals,

LoadTexture,mk3roofhatch.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 2,
SetTextureCoordinates,3, 0, 2,
SetTextureCoordinates,4, 0, 5,
SetTextureCoordinates,5, 1, 5,
SetDecalTransparentColor,0,0,255

CreateMeshBuilder,
AddVertex,1.0, 3.481, 10.4,
AddVertex,1.0, 3.481, 9.00,
AddVertex,1.13, 3.27, 9.00,
AddVertex,1.13, 3.27, 10.4,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,mk3roofhatch2.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 0.9,
SetTextureCoordinates,3, 0, 0.9,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,
AddVertex,1.0, 3.481,-9.00,
AddVertex,1.0, 3.481,-10.4,
AddVertex,1.13, 3.27,-10.4,
AddVertex,1.13, 3.27,-9.00,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,mk3roofhatch2.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 0.9,
SetTextureCoordinates,3, 0, 0.9,
SetDecalTransparentColor,0,0,255,

;----------Heurtoir Front,

;Heurtoir Front Left,
CreateMeshBuilder,
cylinder,12,0.12,0.12,0.28,
rotate,1,0,0,90,
translate,-0.73,1.05,12.31,
SetColor,72,72,72,
GenerateNormals,

CreateMeshBuilder,
cylinder,10,0.10,0.10,0.20,
rotate,1,0,0,90,
translate,-0.73,1.05,12.55,
SetColor,62,62,62,
GenerateNormals,

CreateMeshBuilder,
cylinder,30,0.26,0.26,0.02,
rotate,1,0,0,90,
rotate,0,0,0,00,
translate,-0.73,1.05,12.66,
SetColor,62,62,62,
GenerateNormals,

;Heurtoir Front Right
CreateMeshBuilder,
cylinder,12,0.12,0.12,0.28,
rotate,1,0,0,90,
rotate,0,0,0,00,
translate,0.73,1.05,12.31,
SetColor,72,72,72,
GenerateNormals,

CreateMeshBuilder,
cylinder,10,0.10,0.10,0.20,
rotate,1,0,0,90,
rotate,0,0,0,00,
translate,0.73,1.05,12.55,
SetColor,62,62,62,
GenerateNormals,

CreateMeshBuilder,
cylinder,30,0.26,0.26,0.02,
rotate,1,0,0,90,
rotate,0,0,0,00,
translate,0.73,1.05,12.66,
SetColor,62,62,62,
GenerateNormals,

;Heurtoir End,

;Heurtoir End Left,
CreateMeshBuilder,
cylinder,12,0.12,0.12,0.28,
rotate,1,0,0,90,
rotate,0,0,0,00,
translate,-0.73,1.05,-12.31,
SetColor,72,72,72,
GenerateNormals,

CreateMeshBuilder,
cylinder,10,0.10,0.10,0.20,
rotate,1,0,0,90,
rotate,0,0,0,00,
translate,-0.73,1.05,-12.55,
SetColor,62,62,62,
GenerateNormals,

CreateMeshBuilder,
cylinder,30,0.26,0.26,0.02,
rotate,1,0,0,90,
rotate,0,0,0,00,
translate,-0.73,1.05,-12.66,
SetColor,62,62,62,
GenerateNormals,

;Heurtoir End Right
CreateMeshBuilder,
cylinder,12,0.12,0.12,0.28,
rotate,1,0,0,90,
rotate,0,0,0,00,
translate,0.73,1.05,-12.31,
SetColor,72,72,72,
GenerateNormals,

CreateMeshBuilder,
cylinder,10,0.10,0.10,0.20,
rotate,1,0,0,90,
rotate,0,0,0,00,
translate,0.73,1.05,-12.55,
SetColor,62,62,62,
GenerateNormals,

CreateMeshBuilder,
cylinder,30,0.26,0.26,0.02,
rotate,1,0,0,90,
rotate,0,0,0,00,
translate,0.73,1.05,-12.66,
SetColor,62,62,62,
GenerateNormals,


